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Lemmy&Binky Heroes of Comedy: Ben ‘Yahtzee’ Croshaw

Tuesday, December 23rd, 2008

This is the story of Ben ‘Yahtzee’ Croshaw, and his meteoric rise in the sphere of internet comedy which made him one of the most famous people on Earth.

We will take you on a journey through the years that changed him forever and earned him not only legions of devoted fans, but also massive riches of gold and precious jewels and a big fuck off castle on the moon.

This is…

Ben Croshaw, Internet Legend of Comedy - 2008


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His story starts in his humble beginnings at the start of his journey. That journey began in Australia, where he spent his early years living in Australia.

Ben always dreamed of being a famous games journalist, but he found there was always some undefinable quality missing in all his writing. This meant his blog was forever doomed to be read by about 100 visitors a day who all found his site through google image searches for ‘funny dog pics’. He slaved over finding out what this mystery element was that saw other sites around him enjoy much success, alas it always eluded him.

But as shrewd and wisened as an old ginger goatee’d badger, Ben Croshaw eventually found the missing piece of the puzzle. On one dark winter night, he was working in his laboratory when he made a remarkable discovery. A formula for the base elements of pure comedy!


Sentence - Punctuation = Funny


Just like E=Mc2, its genius was in its simplicity. Remove the punctuation from any sentence using an audio editing package, and even the most contrived simile in the world would be magically transformed into witty and cutting-edge games journalism.

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‘repeatedly dying in mirrors edge was like a deranged monkey with parkinsons disease banging my head against a wall to the beat of basement jaxx at 4am in the morning with a hangover’

He quickly filled out the patent forms and it was from here his life changed forever.

But what was the subject of his newfound comedy-making machine? That answer was obvious! He would review games, of course!

Also, he would buy himself a hat. Then they would know he meant business!

And so his quest began. His quest to hunt out the poor games that blighted the shelves, and expose their shoddiness to an ever growing fan-base. But more importantly, expose their shoddiness really really fast, without any punctuation at all! He quickly became more proficient at using his audio editing package, even figuring out how to add markers and create loop points.

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‘playing ben there dan that was about as fun as having my testicles wet shaved by a blind psychopath whod just had his house repossessed’

Unfortunately, he did his job so well that soon there was nothing poor with which he could chop apart with his rapier-like audio-editing skillz. He despaired. Whatever would he do?

Then he stumbled upon the second greatest idea he would ever have.

Hate every game.

The internet went crazy for Yahtzee. Their newfound hero and trusty beacon of hope, in a world filled with boring, traditionally punctuated games opinions. He was king of the world, and no one could touch him! The rules of having an opinion that a game is shit and voicing that opinion on a website changed forever, and there was no looking back.

A string of pretenders, apers and homagers came out of the woodwork. Suddenly everyone was trying to jump on the audio editing gravy-train. But only one person had what it took to remove all silence from in-between hating a game with similie humour. The Sound Forge Master himself.

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‘pac man is about as entertaining as having your head waxed by gordon freeman in the nude on stage in front of your family who are being brutally murdered by mutant rabbits’

But Zero Punctuation was not to be the true great work of one Ben Croshaw.

No. For he was about to take disliking games to a whole new medium.

He was about to make the jump into television!

But that was not all, as he was about to rewrite the rulebook once again.

He was going to add the punctuation back in!

The results speak for themselves! Finally, the enigma was unmasked to his adoring fans!

Yes, ladies, he is single. and no, he will not take the hat off.

This blog post was brought to you by Lemmy&Binky (the #1 source of cute cat pictures on the internet), who would never intentionally remove punctuation to improve our writing. Though we may occasionally put it in the wrong places, which is obviously 100% intentional and not a reflection on our poor writing skills.

Popularity: 2% [?]

Lemmy & Binky’s ‘Tales of Moderate Horror!’ #1 - Peter Kay and his Date with the Devil!

Tuesday, December 16th, 2008

Welcome friends! As we tell the tale of one Peter Kay, a much loved and respected comedian, and his steady decline into the pits of eeevil!

This terrifying story begins with a plucky young Bolton lad, trying to make a name for himself in comedy. Little did he know of the dark destiny that would one day consume his very soul!

Christmas 2000

kay1.png

“Oooh, my first stand-up DVD. I hope everyone likes it! All I want to do is make people smile! I hope my nostalgic observations will strike a chord with people. It’s all about the comedy, I just want to share my humour with the world, and be respected for my craft!”

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Christmas 2003

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“Man, that last DVD went really well! I really feel I’m starting to fill out my comedy shoes here! Now I’ve perfected my art, and I’ve come up with all this new material over the past three years, I can’t wait till my new DVD hits the shelves! I hope the fans like it. It’s all about the comedy, I just want to make my fans happy!”

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ESTIMATED TIME OF DATE WITH DEVIL– EARLY 2004




Christmas 2004

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“Hmm. Bullseye. Check. Library Video Cases. Check. Christmas Dinner. Check! Rich Tea biscuits. Check!

Oh, crumbs! I seem to have run out of nostalgic observations to draw from for my new material! Maybe if I wait three more years, I can come up with some more? It’s all about the comedy! And my fans! It really is!

Then again, my fans would be oh so disappointed if I didn’t have a DVD for them to buy their family and friends at Christmas, wouldn’t they?

…It just wouldn’t be fair! You know?

I could always release last year’s stand-up act again! It was rather brilliant, after all! It’s worth paying for twice, I say! And besides, maybe I could even wear a yellow jacket this time? That’s value for money, right?”

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March 2005

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“Oh those poor kids in Africa. I really feel for the little buggers. Here’s me entertaining the nation with my prolific stand-up career and them poor little fellas are all dying and that.

It’s not fair, I tell you!

I’m so lucky to have all this money I made from re-selling my stand-up DVD for the past two Christmases I should give a little back. See? I am good inside. My soul is intact, and Satan’s sperm isn’t eating me from the inside out like it is Carole Vorderman.

Okay. So people hated Max and Paddy’s and my popularity seems to be waning a bit recently. Damn proles!

They don’t know good comedy when they see it, that’s their trouble! Bunch of idiots the public are! Bunch of bloody idiots!

Maybe if I help all the kids in the third world and get to number one in the charts and get on TV lots again I can do some ‘good’ in the world, and make it a ‘better place’. Then they’ll respect me! Yeah. Yeah, I’ll do that!”

March 2007

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“Jokees. I needss them! Jokses, my preciousss! Jokess and moneys we wants, and jokeses and moneys we’ll gets, won’t we! Tee hee! But they knowss, don’ts they? They knows the evilses that lurkses insides of me, they does! I musts remembers them whats I used to be likesss whens I was good, and maybe helpings the little bratses in Africas again! Only thens will my plans be complete! Better calls up my brethren and does uss another number oneses!”


Christmas 2007

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“My dark lord, I plead you for more time to carry out your glorious bidding! To usher down a new age of destruction upon humankind! Muhahaha! But they are too wise, they have seen through our fiendish design, and are rejecting my carefully crafted rehashes of old material, my feigned concern for their starving brown cousins, and are calling me a big fat sell out! Advise me, all powerful one! Fill me with your dark seed so that inspiration may strike me once again!

I know! I’ll release another DVD of the first two stand-up shows, this time with added intercut footage of the public shouting “Garlic bread?!” and quoting my old material!”

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Christmas 2008

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“Our plans are almost complete, my Lord. Soon we shall rain down a terrible apocalypse that shall once and for all destroy all things good in the world!

But first, I must release another Christmas DVD full of old material! This time even filled with adverts I’ve done for alcohol, and various chat show appearances promoting my stuff! I’ll even put an ad for my auto-biography in there! They will lap it up with their tiny stupid mouths! Hahahahaha!

Num num nmnmnmnm! People think I’m eating bitesized chunks of comedy, but really I’m eating their childrens dreams! Hahahaha!

BOW DOWN BEFORE YOUR TRUE MASTER, BEHELZIBUB HIMSELF! AND BUY MY NEW SINGLE WITH LEONA LEWIS WHICH WILL BE OUT MARCH 2009! HAHAHAHAHAA!!!!!”

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Popularity: 2% [?]

Play Together, Die Alone

Monday, November 3rd, 2008

In this edition of ‘one of dem blog posts by that there Lemmy&Binky’, we will take you on a terrifying journey into a dark dystopian future of horrific proportions.

Using the wondrous powers of something we like to call ‘imagination’, we will quite unliterally time travel to a future that is not unlike the present, but is quite unlike the past.Even though it’s not unlike the present, it is worse than the present is, and even more worse than the past that precedes it. That’s how bad it is.

There was a time when all old people had to complain about was the fact that they remember a time when they could leave their doors unlocked without fear of someone doing a rape on them. You may be thinking that that time is now, actually, as that’s all old people seem to go on about. But since we’ve time travelled in that last paragraph, now (back then) is actually the past, not the present. In the future (I mean the present, obviously) when we’re all old and decrepit, we’ll have something much more terrible to contend with, and will remember now (back then) with much fondness and sadness. I’m talking, of course, about the death of social gaming.

TODO: Find non-creepy social gamer photo

Before the amazingness of the Internet rolled onto the scene like a mad donkey full of porn, multiplayer gaming couldn’t help but be a social experience. “I’m going round my mates to play Spy vs. Spy, mam!” I would say, and trundle off down the road on my bike–I’ve cut the “what on God’s Green One is Spy vs. Spy?” section of the conversation out for the sake of brevity, a gesture which I’ve subsequently invalidated by mentioning the fact that I’ve cut it, and compounding matters by explaining the futility of it—and when I got there (we’re talking about going to my mates, remember) we would sit next to each other in front of the C64 and proceed to try and make each other cry with anguish by beating the other, virtually, into the ground 30 or so times in a row.

Oh yes, we were competitive to the point of barbarism. The smug fucking jeers of my mate when he beat me repeatedly (which never, ever, happened, obviously) and his  sniggering mug and cocky comments would drive me close to a psycopathic paddy-fit, and it would mean when my (assured) victory eventually came to pass, I would have to make his defeat as painful as possible. “It’s alright mate, you don’t have to be good at EVERY game” I would remark with smug glee, “maybe I can show you a few tricks so you do better next time?”, “if you want I’ll let you set a handicap?” Of course, when it was his turn to win, I would get it back ten-fold, and so on.

Good times! Sure, each of us had the earnest and unspoken goal to drive the other to the depths of madness, we were both the worst losers and the worst winners. It caused many, many, many, many, many arguments, but every minute of it was pure gold.

So what of it? Where do we go from here? In 20 years time, while we’re chowing down on sustenance pills and lying low from the Cyborg Justice Squads, will I be able to push him to stand on the sofa screaming and miming planting the joypad inside my cranium when I beat him 25-7 on Halo 23? No we won’t! Why?

Because, unfortunately, we’ll be unlikely to be able to play the same game unless we happen to reside in different buildings!

Historians will no doubt mark these days as the start of the end, where insane game designers and odious suit-faces in boardrooms started fucking over the social gamer.

Of course, we all know from the chronologically spannered, yet worryingly likely 1984 that historians will likely be working on fake history, rewritten for our own safety by our glorious leaderhead in his white Perspex tower. So what games will be lauded as the groundbreaking landmarks that helped curb the dangerous trend of “being in the same room”?

These…

Civilization Seclusion


Your opponent is over there, someplace, I think.

When Civilization Revolution came out, there was much debate about the reimagined and simplified rules, reduction in complexity and more console friendly ‘dumbed down’ nature of the game. Fuck that! It’s not a replacement for Civilization 4, it’s a reimagining! The original Battlestar Galactica doesn’t cease to exist just because someone had the idea of giving Cylons cracking norks, did it?

If anything it will draw new crowds to the originals, or make them more attractive properties for TV channels to pick up! (I’m still talking Battlestar here, obviously, I doubt televised Civ games would be that attractive to any TV channel.)

That all said, it’s perhaps a bit hypocritical of me to say, since the US version of the Office gets totally up my tits, and I worry it is surplanting the original, which I love, on the internet. But still…

No, the real problem with Civ Revolution is thus…

WHERE IN GREAT FUCKERY HAS THE HOTSEAT MODE GONE?

The amount of hours I’ve spent with mates playing Civ 4, both passing a laptop back and forth, or hunched over a PC, is ridiculous. Playing on separate computers feels very insular, as it’s practically a single player game until you finally meet up with each other, and even then unless you’re warring each other there is little interaction. Okay, hotseat means you see each other’s goes, but that only goes to make their go a little more interesting to sit through… and with semi-aggressive threatening mouse clicks and a smug glance, can make the game even more fun with “don’t you dares!” and “I could take that city right now if I wanted to!”. I was almost literally eating my own ears to play Civ on the Xbox. No more hunching over a PC, we couldn’t wait!

But no. Fuck you social gamers. Move out, don’t visit, buy another Xbox and internet connection, or you can play it on your tod like the lonely geeks you should be!

Okay then, since you asked nicely! We’ll let you play against complete strangers, if you like. Who cares if you don’t know who they are, can’t see their faces drop when you roll a bunch of knights into their capital, and don’t care even if you could? Maybe Civ Rev 2 can have selectable character face expressions to convey how gutted or smug you are onto your opponents screen? That’ll do won’t it? Yeah, screw them!

It’s okay though. We’ve just got the new Tiger Woods game. That was good, remember? Surely a fucking GOLF game would have turn-based hot-seat mode down to a tee? Oh God, trust me that pun wasn’t intentional, but then I’ve not deleted it, so I guess I’m guilty as sin.

Tiger Woods Pro Loner Challenge Cup

Nope, EA, in a bold move to try and put people in dark boxes and socialise only through a plastic wire, have made steps to ensure that even the most persistent of social gamers will have trouble getting anything out of the game!

Why? Well first, you can only play against the custom golfers in the current profile, which basically means that it’s impossible to play with you, as your character, instead multiple players will need to create a new character in the profile owner’s slots in order to play against each other.


Not in my name! Please!

Secondly, a newly created custom character plays golf with all the grace of a dead giraffe. Wouldn’t it be nice if, like in every other game mode in the game, the golfers skills increased based on how you played? That way there would be a real sense of progression, and this has been done to much success on many games.

For example, in Super Smash Bros. All the game unlockables will eventually be unlocked if you play multiplayer long enough. That’s great, and really shows where the heart of the game is, as it means those people with one telly can get all the stuff they paid for without having to tie up the TV for hours and drudge through countless hours of single player on a game that’s only any bloody fun if you’re playing against someone.

Not only that, but you’d have to all individually play through the single-player, one after another, to get all the custom characters up to a more enjoyable skill level. With the added bonus that the profile owner would be getting all the achievement unlock creds.

To make matters even worse, it then becomes apparent that all cheats have been removed from the game, and fully statted up to the tits custom characters are buyable off Xbox Live Marketplace! What??

Since when have cheats been deemed purchasable content? Has the entire games industry gone mad? The answer is yes, obviously, in case you thought I had any doubt.

Come Mine With Me, Come Mine, Come Mine and Fish and Make Potions

AKA Every MMORPG on the planet. Now for the big bitch, as these bastards are completely sucking the life out of any game that doesn’t have the word ‘massively’ in the genre name.


LOL I JUST CRAVE FOR HUMAN CONTACT /cry

It’s the same with anything where execs suddenly figure out that they can charge someone monthly for something people have already bought. Suddenly, just making money the once is no longer good enough. This is where true social gaming (i.e. being in the same continent when you’re playing with someone) is really going down the pan.

If you think it’s not a problem, and, say, have access to a LAN where you enjoy frequent headshot frenzies against your co-workers or friends, then be wary. It’s not just MMORPGs that are trying to get a piece of the monthly disposable income pie. As readers of the “Chavs Stole Our Computer Games Shocker” post will be aware, I am a huge turn-based strategy fan. Particularly squad based strategy games.

Games like the first two Fallout games, X-Com 1 + 2, Laser Squad. Amazing! If a good one of those came out nowadays, I would gladly part with even £60 for a copy.

But… er…

Laser Squad Nemesis


… :’(

You what now? A subscription for a play-by-fucking-email turn based strategy game? Are you shitting me? They’re indie I guess. They need to earn a living, right? It’s not that much, really. But still, a subscription for a play-by-fucking-email turn based strategy game??I think this is just exploitative, and I LOVE turn-based strategy games. It’s exploitative because, as I only too well know, there are NO alternatives out there.

If you want this kind of game, and oh do I so want it, then this is the only one you can get. They know that, so have decided to punch all the people, who loved their old games so much, in the gut and run off with their wallets laughing and crying at the same time, presumably all the way to the bank.

I even tried to get it! Despite being rather shocked at the audacity of it, like a crack whore sucking her way to a fix, I couldn’t resist the promise of amazing turn-based squad action that I’ve done without for so many years, and so I finally, shamefully, gave in and put in my credit card details. Unfortunately (or fortunately, perhaps) my card wouldn’t work on their site, as apparently pound sterling is not something they care to deal in.

I mailed them, scratching my arms and shaking about like a smackhead, and what happened? I got no reply. Nice. So clearly top rate customer service is top of the shopping list from all those subscriptions. Twats.

Worse is that since all they have to do is sit back and rake in the subscriptions, making the odd patch or update, they’re not really going to be motivated to make another one, a better one, a more innovative one.

Instead of prompting a series of modern day turn-based squaddie games, perhaps encouraging a rebirth of the genre they created as other people try and rip them off, they set up this insular little grief bubble filled with turn-based crack-riddled community members that you can only be part of if you stump up the cash, and even then you may be denied access.

This is the way it’s going now. FPS fans beware! How long before FPS games are all persistent world battlefields, and you have to part with 20 quid a month to log on? Not long, I’ll warrant. Think that with that business plan, they’re gonna let people play offline on a LAN network and escape that tasty 20 quid hub cap for their new Porsche? Are they hell! Then even LAN gaming will start getting shat on, and the only way you’ll be able to have a lunchtime murder rampage is if all your colleagues also foot the monthly bill, which is unlikely as anyone whose tried to organize these things will know how hard it is to get people to all buy the same game, even when it’s just a one off payment!

Either that, or you log on alone, and go and kill some random anonymouses, and will never again hear the distressed yelp of that ugly coder who sits behind the partition when you ‘nade him for the fifth time in a row.

Where will it end? In 20 years time, will it even be possible to talk to someone in the same room without putting on your Virtual Conversation Helmets?

We need a revolution! This is a call to all you indies out there. Indie is the future, but don’t start being greedy and exploiting your customer-base whenever you think you can. Then you’re no better than EA with their rent-a-cheat bullshit.

Popularity: 5% [?]

Who Needs Tate?

Wednesday, July 4th, 2007

Okay, we know that Doctor Who is about time travel and everything, but have we slipped into some kind of freakish parallel universe where Catherine Tate is actually funny and ought to be in more T.V. shows?

No, we didn’t think so because Doctor Who is clearly a television programme. Therefore were it to genuinely effect the space-time continuum, then frankly the BBC would have a lot to answer for on where on Earth they’re spending our license fees.

Although to be honest we thought some sort of written explanation (or apology) was in order when we inadvertently stumbled upon The Catherine Tate Show when it was first on. Then another explanation when the show started being described as “refreshingly original” or “hilarious new comedy” during the promos. We wrote this off at the time as some sort of act of desperation by the BBC realising that the show stank and attempting to trick idiots into watching it. Maybe it was. Maybe it worked.

But the upshot of all this is that, horror of horrors, Catherine “I’m seriously not funny” Tate has invaded prime time favourite and all round wonder-show, Doctor Who.

Catherine Tate said in the BBC News Story, “I am delighted to be ruining Doctor Who”, or something along those lines.

What to do? The best we’ve come up with so far, is to print out the following image of Freema Agyeman:

Lovely Freema Agyeman

and stick it onto your T.V. during the new episodes, in the hope that it will at least partially block the Tate from view. Look what she’s done! She’s even ruined the word “Tate”. My brain used to associate that word with the Tate Modern in London - a very well respected art gallery even though the cafe’s a bit of a rip-off. But now, I hear the word “Tate” and I immediately become enraged and have to go and lie down for a bit and maybe watch a bit of The Thick Of It or Absolute Power, or any other - you know - funny comedies.

Popularity: 23% [?]

Why no more palettised fades?

Friday, June 15th, 2007

There are about a bazillion things I miss from my C64. Things which made games games, like SID chip music, flashy loading bars and loading screens. Music which defined the game rather than being some bog standard hip-hop track or something that could have been lifted from any random film. Joysticks with suckers attached to the bottom, and a user manual with instructions for how to program a simple game. These are the things of “proper” computers and “proper” games. These are also things which everybody who grew up with them fondly remembers during pub conversations while getting dirty looks from the scary blokey blokes in the corner talking about football or something.

So I’m not going to go on about those things any more. They’re a given. What I really miss is something that was born out of necessity – a hardware limitation which (as quite often turns out to be the case) resulted in something that not only looked cool, but in my opinion looked better than it’s non-limited modern day counterpart. And that’s the palettised fade. And by palettised, I’m talking 16 colour fixed palette.

Let me demonstrate:

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Isn’t it lovely? Isn’t it gamey? So much more visually interesting than:

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Yawn. And the thing is, apart from some TV and film credits where they do something swanky with their text fades, it’s something you oh so rarely see in games from which medium they were born. It’s just, “let’s just make the alpha go from 255 down to 0 and that’ll do” over and over and over again.

Somebody somewhere bring back the palettised fade!

Popularity: 13% [?]